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Worms Reloaded Review

The Good

The Good

Improves upon already-excellent Worms gameplay with smart additions

Huge and varied arsenal of weapons

Multiplayer is loads of fun, both locally and online

Great value for money.

The Bad

Enemy AI is superhuman or stupid, with not enough options in between

No easy way to share custom landscapes online

Voice samples aren't funny for long, and grate after a while.

The Worms conflict has been raging for so long at this point that nobody can remember why it started or who fired the first shot. It's well documented that hostilities broke out some 15 years ago and that countless annelids have lost and continue to lose their lives, but why do they fight? No borders are being contested, no dictators have been overthrown, and there's no evidence to suggest that oil profits have anything to do with it. The answer then is perhaps that these worms fight for the very same reason that we continue to finance their war machines through game purchases: because it's fun. Worms was fun in 1995, Worms 2 was better in 1997, and despite a few missteps in the numerous iterations between then and now, Worms Reloaded is a blast in 2010. You don't need this game if you already have last year's near-identical Worms 2: Armageddon on the Xbox 360, but if you missed out on that one, this is most definitely a war worth waging.

If you're a Worms veteran, you'll likely find that much of the Reloaded arsenal is familiar, and you might lament the lack of favorite weapons from previous games, such as the old woman, the mad cow, the skunk, and the mole squadron. Despite some notable omissions, though, Worms Reloaded features one of the best and most well-rounded arsenals to appear in the series to date. The only weapons that you have an infinite supply of are grenades and bazookas, which aren't particularly powerful and require some skill to use effectively. Grenades can be tricky because not only do you have to get the strength and trajectory of your throw right, but you also need to set the fuses on them for one to five seconds. Bazookas, on the other hand, are challenging because their trajectories are affected by the wind, which changes direction and/or speed every turn. Most of the significantly more powerful weapons are much easier to use than these two, but the flip side is that they're generally available only in very limited numbers and, in most gameplay modes, must be collected from crates that are airdropped onto the battlefield.

Worms Reloaded Review

By: Antonio Prohias
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Worms Reloaded Review