Movies & Entertainment: Global Industry Guide - Market Research Reports On Aarkstore Enterprise
Movies & Entertainment: Global Industry Guide is an essential resource for top-level data and analysis covering the Movies & Entertainment industry
. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape, and profiles of the leading companies. This incisive report provides expert analysis on a global, regional and country basis.
Scope of the Report
* Contains an executive summary and data on value, volume and segmentation
* Provides textual analysis of the industry's prospects, competitive landscape and profiles of the leading companies
* Incorporates in-depth five forces competitive environment analysis and scorecards
* Covers the Global, European and Asia-Pacific markets as well as individual chapters on 5 major markets (France, Germany, Japan, the UK and the US).
* Includes a five-year forecast of the industry
Highlights
The global movies & entertainment market grew by 2.3% in 2009 to reach a value of $109.4 billion.
In 2014, the global movies & entertainment market is forecast to have a value of $114.8 billion, an increase of 5% since 2009.
Home video is the largest segment of the global movies & entertainment market, accounting for 52.2% of the market's total value.
Americas accounts for 53.5% of the global movies & entertainment market value.
Despite the dwindling market value, the movies & entertainment market still presents a large number of buyers and investment, as it is an integral part of popular culture.
Why you should buy this report
* Spot future trends and developments
* Inform your business decisions
* Add weight to presentations and marketing materials
* Save time carrying out entry-level research
Market Definition
The movies & entertainment market consists of both producers and distributors of entertainment formats, such as movies and music.
The movie box office segment is valued as the revenues received by box offices from total annual admissions.
The home video segment covers both sales and rental of DVDs and VHS at end-user (retail) prices.
The music segment is valued as the revenues accruing from the sale (at retail prices) of recorded music in any physical or digital format, but excludes revenues from live performances.
Any currency conversions used in the creation of this report have been calculated using constant 2009 annual average exchange rates.
Table of Contents :
EXECUTIVE SUMMARY 2
Introduction 20
What is this report about? 20
Who is the target reader? 20
Market definition 20
GLOBAL MOVIES & ENTERTAINMENT 21
MARKET OVERVIEW 21
MARKET VALUE 22
MARKET SEGMENTATION I 23
MARKET SEGMENTATION II 24
FIVE FORCES ANALYSIS 25
MARKET FORECASTS 32
MOVIES & ENTERTAINMENT IN ASIAPACIFIC 34
MARKET OVERVIEW 34
MARKET VALUE 35
MARKET SEGMENTATION I 36
MARKET SEGMENTATION II 37
FIVE FORCES ANALYSIS 38
MARKET FORECASTS 45
MOVIES & ENTERTAINMENT IN EUROPE 47
MARKET OVERVIEW 47
MARKET VALUE 48
MARKET SEGMENTATION I 49
MARKET SEGMENTATION II 50
FIVE FORCES ANALYSIS 51
MARKET FORECASTS 58
MOVIES & ENTERTAINMENT IN BELGIUM 60
MARKET OVERVIEW 60
MARKET VALUE 61
MARKET SEGMENTATION I 62
MARKET SEGMENTATION II 63
FIVE FORCES ANALYSIS 64
MARKET FORECASTS 71
MACROECONOMIC INDICATORS 72
MOVIES & ENTERTAINMENT IN CANADA 74
MARKET OVERVIEW 74
MARKET VALUE 75
MARKET SEGMENTATION I 76
MARKET SEGMENTATION II 77
FIVE FORCES ANALYSIS 78
MARKET FORECASTS 85
MACROECONOMIC INDICATORS 86
MOVIES & ENTERTAINMENT IN CHINA 88
MARKET OVERVIEW 88
MARKET VALUE 89
MARKET SEGMENTATION I 90
MARKET SEGMENTATION II 91
FIVE FORCES ANALYSIS 92
MARKET FORECASTS 99
MACROECONOMIC INDICATORS 100
MOVIES & ENTERTAINMENT IN FRANCE 102
MARKET OVERVIEW 102
MARKET VALUE 103
MARKET SEGMENTATION I 104
MARKET SEGMENTATION II 105
FIVE FORCES ANALYSIS 106
MARKET FORECASTS 113
MACROECONOMIC INDICATORS 114
MOVIES & ENTERTAINMENT IN GERMANY 116
MARKET OVERVIEW 116
MARKET VALUE 117
MARKET SEGMENTATION I 118
MARKET SEGMENTATION II 119
FIVE FORCES ANALYSIS 120
MARKET FORECASTS 127
MACROECONOMIC INDICATORS 128
MOVIES & ENTERTAINMENT IN ITALY 130
MARKET OVERVIEW 130
MARKET VALUE 131
MARKET SEGMENTATION I 132
MARKET SEGMENTATION II 133
FIVE FORCES ANALYSIS 134
MARKET FORECASTS 141
MACROECONOMIC INDICATORS 142
MOVIES & ENTERTAINMENT IN JAPAN 144
MARKET OVERVIEW 144
MARKET VALUE 145
MARKET SEGMENTATION I 146
MARKET SEGMENTATION II 147
FIVE FORCES ANALYSIS 148
MARKET FORECASTS 155
MACROECONOMIC INDICATORS 156
MOVIES & ENTERTAINMENT IN THE NETHERLANDS 158
MARKET OVERVIEW 158
MARKET VALUE 159
MARKET SEGMENTATION I 160
MARKET SEGMENTATION II 161
FIVE FORCES ANALYSIS 162
MARKET FORECASTS 170
MACROECONOMIC INDICATORS 171
MOVIES & ENTERTAINMENT IN SPAIN 173
MARKET OVERVIEW 173
MARKET VALUE 174
MARKET SEGMENTATION I 175
MARKET SEGMENTATION II 176
FIVE FORCES ANALYSIS 177
MARKET FORECASTS 184
MACROECONOMIC INDICATORS 185
MOVIES & ENTERTAINMENT IN THE UNITED KINGDOM 187
MARKET OVERVIEW 187
MARKET VALUE 188
MARKET SEGMENTATION I 189
MARKET SEGMENTATION II 190
FIVE FORCES ANALYSIS 191
MARKET FORECASTS 198
MACROECONOMIC INDICATORS 199
MOVIES & ENTERTAINMENT IN THE UNITED STATES 201
MARKET OVERVIEW 201
MARKET VALUE 202
MARKET SEGMENTATION I 203
MARKET SEGMENTATION II 204
FIVE FORCES ANALYSIS 205
MARKET FORECASTS 213
MACROECONOMIC INDICATORS 214
COMPANY PROFILES 216
Amazon.com, Inc. 216
Blockbuster Inc. 220
Sony Corporation 224
Time Warner Inc. 229
APPENDIX 239
Data Research Methodology 239
About Datamonitor 240
Disclaimer 240
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Movies & Entertainment: Global Industry Guide - Market Research Reports On Aarkstore Enterprise