subject: The Increasing Popularity of Competitive Online Gaming [print this page] The Increasing Popularity of Competitive Online Gaming
The advent of the Internet and the increasing focus on multiplayer gaming has pushed online games into areas that previously were dominated by arcades. While some genres are much more suited to the single-player experience, the number of online games that are incorporating online multiplayer elements is increasing. As these online games flourish, so do the number of gamers who are inclined to see if they're better than everyone else. Competitive gaming doesn't quite have the same level of respect as competitive chess and the like, but it is starting to develop a strong following. In particular, a few select titles stand out from the rest as having very well-developed competitive communities.
The squad-based "League of Legends," the spiritual descendant of the popular "Warcraft III" custom map "Defense of the Ancients," is rapidly gaining popularity. While its impact remains pale in comparison to its ancestor in markets outside of Europe and the US, it is still a force to be reckoned with. The gameplay has been refined to add more depth and options, along with fixing problems and limitations that were inherent in the nature of the original. Similar to many other online games, LoL has inspired the formation of clans and it has been making the rounds in professional competitive arenas, displacing DoTA in almost all major competitions.
After managing to evolve into a bigger hit than the game it was coded on, "Counter-Strike" still remains the most prominent competitive FPS on the market. The game is still prominent among competitive online games events, even outlasting luminaries such as "Unreal Tournament" and "Quake 3," along with a long list of FPS titles that have come out since. The core of the game remains the same, even through several updates, which some have stated is part of what makes it so appealing to play. The team aspect also helps promote a "clan" mentality among players.
Fans waited for over a decade for the second installment of "StarCraft", and it was well worth it. When "StarCraft II" was released, it replaced the original as the go-to game for strategy players of competitive online games. The end product can be compared to a much more complex and engaging version of chess. Players constantly discover detailed strategies for the game itself and in the meta-game.
"Street Fighter IV" is an excellent bet for online games that go one-on-one. The long-overdue addition is an improved version of its predecessor. It brings back the appeal of the classic cast of "Street Fighter II", while sticking to the roots of strategic combat of the original series.
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