subject: The full-loot PVP system of Darkfall Online [print this page] Author: hally Author: hally
The full-loot PVP system in Darkfall Online is the system that you are able to fully loot other players of their gear and gold on their body when they die. Darkfall was designed as a full-loot PVP game. The ability you have to fully loot other players is regarded as an important facet of the RTS-like logistical meta-game between warring clans. The ability to fully loot other players makes darkfall different from other contemporary MMORPGs, such as World of Warcraft. Games like World of Warcraft, the primary driving force for player character improvement is the quest for better gear, while in Darkfall, character skills are the primary driver of character improvement, and gear also plays a large role in determining a player characters overall power. The looting system is similar with that of EVE online in some degree. Players in both games are allowed to loot much of a destroyed ships gear from the wreckage. Both friendly and collision detection are all the times effective in Darkfall. Loot fully system, friendly fire, collision detection, and a real-time combat system together make darkfall online game be able to provide games players a more realistic combat experience than other fantasy MMORPGs, such as World of Warcraft, and EverQuest II. The developers have opined that historically successful battle formation and tactics will be widely adopted and adapted for use in Darkfall. Considering that effect spells and abilities affect area effect spells and abilities affect enemies and allies equally, they must be taken care of caution and discretion.About the Author:
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